Covering the process of video game design, this title builds up a set of techniques used by designers within the industry. It explains how and why things are done the way they are, and features first-hand experiences, examples and case studies from the creators of successful games such as Peter Molyneux's 'Black and White'....
|Title||:||Gameplay and Design|
|Number of Pages||:||503 Pages|
|Status||:||Available For Download|
|Last checked||:||21 Minutes ago!|